Hello here, I am very amazed by your work but I have been having a problem with the models. When I import a model in 3ds max or blender, the model's texture looks perfect in viewport but the problem is that when I unwrap it, the wrapping is all messed up. Than when I try to fix the unwrapping it just doesn't became as perfect as it was before the unwrapping. Here is a few examples:
I can say that the Naruto ones aren't messed up, the "problem" is that the eyes uses a different texture, so they must have different UV maps from the rest of the model.
Regarding Samehada, I don't know, are you sure that they aren't correct?
For samehada, if you take the picture's url and look at the full picture on a different tab, you will see that the uv mapping is misplaced. It looks good in viewport but the uvmap is messed up. regarding the naruto one, i know that it uses different textures but the problem is that if you even just select the eyes, the uv map is messed up. So i am not really sure...